![]() Zehra traveled the land with Kar, representing her family’s interests and serving the people. Much to Zehra’s surprise, she found that she could see through the eagle’s eyes, and she had the sense that the eagle could see through hers. When Zehra turned 16, her father gave her a great steppe eagle for her birthday. She found that she was able to see things before they happened, a skill that greatly aided her archery skills, especially for moving targets. ![]() Despite her royal upbringing and against the will of her father, Zehra preferred to practice bow shooting and horseback riding rather than meekly drink tea with dignitaries. Zehra & Kar (Crimean Khanate ) : Princess Zehra was the firstborn daughter of the Khan of the Crimean Tatars. ![]() Gunter was never one to turn down an adventure, so off he went to the east. He asked them (well, he asked Gunter) to go on a special mission to the east, where he saw an opportunity to expand to the unclaimed lands surrounding the Factory. His name was both feared and respected, and his jacket grew heavy with medals of honor.Īfter the war, the Saxon emperor sought an audience with Gunter, Nacht, and Tag. When the war began, Gunter and his wolves led elite mech squads across the forests and mountains of Saxony and Europe. He spent the first few years of service training soldiers to work with dire wolves, where he formed a kinship with two particular wolves: Nacht and Tag (Night and Day). With a strong love of his country, Gunter enlisted in the Saxon army. As a young boy he traveled with his father across Africa, where he developed excellent hunting skills and an interest in archeology. Gunter von Duisburg with Nacht & Tag (Saxony Empire ): Gunter grew up in a wealthy, aristocratic family known for the dire wolves they bred and sold across the country. When the Factory shut down and rumors swirling about a growing Rusviet force, Anna and Wojtek accepted a mission to ensure the unity and independence of Polania by securing the eastern border and patroling the lands around the Factory. Together they traveled across the countryside becoming living legends as they distinguished themselves in battle and showed compassion for even the poorest farmer. Wojtek joined her as she enlisted in the newly-formed reconnaissance troops in the Polania army. When Anna grew up, she decided to use her marksmanship to aid her country. They even developed a form of communication using sign language. Taking pity on the animal, Anna scooped him up in her arms and took him home, much to the dismay of her grandfather.Īnna and Wojtek, as she named the bear, quickly became inseparable. Huddled next to the bear was a young bear cub. On a hunting excursion with her grandfather, Anna discovered a mother bear who had died in a trap. Over time, Anna became an expert marksman. He raised her and taught her how to shoot a gun. After her parents died in the war, she moved in with her grandfather, a former soldier and avid hunter. Was this article helpful? 0% of 0 players found this article helpful.Each player in Scythe controls a character from one of five factions seeking to secure control of the their territory and gain control of the unclaimed lands surrounding the Factory.Īnna & Wojtek (Polania Republic ) : Anna was born into a long line of intellectuals and diplomats. If none of those work, contact SW:TOR support in-game and ask for your character to be moved.Some other players may have an ability to push or pull your character - ask for help in chat.If your character is a Jedi Knight or a Sith Warrior you can use an ability to leap to an enemy you’ve targeted.This also works with PvP flagged enemy players. If you’re near a hostile enemy or creature, attack it - if it kills your character you can choose to revive at the nearest med center.If you’ve unlocked Legacy Travel Perks, you can use them to go directly to your Personal Starship or even to another planet.If you’ve got one, travel to your Personal or Guild Stronghold. ![]() If you’ve got one, use an Emergency Fleet Pass or your Emergency Fleet Pass ability to quick travel to your faction’s Fleet.Use Quick Travel to pull your character to a local bind point.If it can’t find one, it’ll kill your character and allow you to revive at the nearest med center instead. The game will try to move your character to the nearest safe location.If this happens to you, there are quite a few ways you can extricate yourself and get back to adventuring. Find out how to free your SW:TOR character if they’ve gotten stuck somewhere in the game world.Įxploring the Galaxy can lead to some unexpected situations, like your character becoming wedged in an awkward spot in the terrain, or trapped behind a wall. ![]()
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